Wednesday, May 25, 2011

WTS: Loving friends and family for a single, 3-day E3 Pass

Nerd Mecca is a mere two-weeks away, and with it, many of us will be glued to G4, Gametrailers, or various Twitter feeds to get up to the minute hype about all the new projects and releases by the big three and numerous developers. To us, this is our Super Bowl, Final Four, World Cup, and the World Curling Championship rolled into one. We’ll froth at the mouth when games we’ve been awaiting sequels to are announced, or IPs based on comics or shows we loved as children are transferred to a new media – personally, I was ecstatic that the folks over at High Moon Studios made a Transformer game that was not only NOT complete shit, but was extremely fun to play, and was truthful to the series (also, Peter Cullen as Prime doesn’t hurt). So, in leading up to the event, I’ll break down of some the known, and wishes that gamers want to see.

Activision:


Call of Duty: Modern Warfare 3 – It’s pretty much guaranteed that with each new year, we’ll get a new Call of Duty, with each of the developing studios, Infinity Ward (not for long) and  Treyarch switching off. What we can expect for Modern Warfare 3, if the newest trailer is any indication, the Ultranationalists, while thwarted in DC, appears to not only be making headway in other US cities (NYC being featured) but with some other major Western Cities in Paris, Berlin, and London. Considering how Warfare 2 ended, we can pretty much call it a “lock” that Soap MacTavish will return as one of the protagonists alongside his mentor Captain Price, Also, no telling if if Pvt. Rameriez will be single-handily saving the city of New York just as he apparently saved the entire DC metropolitan area (the Army was really only there for show). Infinity Ward does a great job of telling a story via a medium that some feel is not the place to weave such tales (the creator of the Sims for instance). In my opinion, the “Shock and Awe” mission from the first Modern Warfare was one of the best scripted events in recent gaming memory that I had ever witnessed.  However, the story isn’t what brings most CoD players to the table, with multiplayer being their focal point. Details are sketchy at best, we’re fairly certain we’ll see the return of the “leveling system” that has been present in every CoD game since Modern Warfare, however, it’s unclear if the version from Black Ops will be used where players are able to purchase whichever gun, perk, secondary they wish, so long as they have the necessary funds. Certainly, this would be the best option as it gives players of all skill levels a chance to start on equal footing, not being relegated to the relatively weak arsenal present at the beginning, while going against people who’ve unlocked the “golden gun of headshot explosions”. We know that Spec Ops is returning...so...best you find a friend capable of covering your ass and not running off to some obscure corner of the map; as well as a new mode: Survival. We can pretty much assume will be along the same line of previous Zombie game modes, pitting players against wave after wave of enemies until you're left with a pistol facing off against a tank a la Tom Hanks in Saving Private Ryan....only you won't go out like such a bad ass, and will merely mutter curses into your mic blaming all your teammates for the loss....tool.



Capcom:

No doubt that Capcom is going to release significant information about the up and coming title Street Fighter x Tekken (take note of the bromance). From the looks of things, the animation style is going to be based off Street Fighter IV which give the characters beautiful water-color look, as if the game is being painted right before your eyes. They’ve released a few teaser cinematics and a few that hinted at actual game play, which, if you’ve ever played Street Fighter, isn’t too drastic of a change. This would be the opportunity to reveal details about the game’s release date, roster, ‘plot’ (a term used loosely regarding fighting games), and details on how to fit the Tekken characters’ moveset into a 2D environment. From the game play trailer it looks as if SF x Tekken is going the route of previous 'Vs' titles and is incorporating tag-team battles, and, judging by an earlier trailer, it looks as if teammates can perform a sort of 'delayed team hyper combo' (Marvel vs Capcom phrases, keep up), it'll be interesting to see if these DTHC are relegated only when characters are of the same 'team' e.g all Street Fighter, or if Capcom is going to go the distance and create quite a large number of these manuvers with every possible character combination in the game.


The other game was announced at 2010's Tokyo Game show and has gotten a few people intrigued. Asura's Wrath is Capcom's next foray in the "Beat the ever loving shit out of everything that moves, and for good measure, hit it again" genre. Wrath deals with the standard story of betrayal that we saw in God of War; once a respected and worshiped deity, his brethren were a tad jealous of his godly prowess and sought to strip him of his godhood, and cast him out....and they succeed. Asura, now extremely pissed off, and is out for....whatever it is Gods ooze out when their arm is ripped off...., and learned to harness his rage, turning it into a weapon to face the armies of the Gods themselves. He'll dismember, behead, eviscerate,  and prance about (in a manly covered in the blood of his enemies way) as he extracts his vengeance. Gameplay here won't come as a shock to anyone who's ever played God of War, Dante's Inferno, Ninja Gaiden, and the list goes on and on. Thankfully, Capcom has proven themselves in games centered around kicking copious amounts of ass with their releases of Onimusha in the early 2000s, and Devil May Cry in the latter half of the decade. So long as Capcom doesn't stray too far from their formula, Asura's Wrath will certainly prove to be a blood-gorging good time.

PS: Even the statues in this game can explode in bloody goodness.


Be sure to check back in the coming days for more E3 preview type...writing....stuffs.

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